Farming Simulator 22 Console Commands FS22

Farming Simulator 22 Console commands FS22 – Tutorials on how to enable console, allow cheats and open the console

 

Farming Simulator 22 Console Commands FS22 – Enable cheats

You must enable the cheats and command console before you can use the console commands

Allow Cheats

These are the steps that enable you to use the Cheats.

  1. Launch options: Steam Library > Farming Simulator 22, (right click), > Properties > General > Launch options
  2. Type “-cheats”, without the quotes
  3. Start the game

Enable Console

These are the steps that enable developers console.

  1. Locate the game.xml file in Steam Library > Farming Simulator 22, (right click) > Manage > Browse Local Files
  2. Use a text editor such as notepad to open the game.xml file
  3. Locate the line False Replace “false” with “true” and the line should look like this: True

Start the game, and press ”,’ ”,’, “n,u, or ” (to the right of Tab 1, above) to open the console. To enter commands, press ”,o’, again ‘n,u, or

Farming Simulator 22 Console commands FS22 – Full List

Cheat Console Commands

  • Fly – gsPlayerFlightMode – Q & E at altitude
  • Money gsMoneyAdd – Adds 10k to your account. You can also use gsMoneyAdd For more money
  • Teleport – gsTeleport Teleports to a given field or x/z position
  • Fill Unit gsFillUnitAdd [amount]
  • Time : gsTimeSet
  • Add Bale : This adds a bale to your screen – you can also use the gsBaleAdd fillTypeNameisRoundBale [width][height/diameter][length] [wrapState][modName]
  • Add Pallet gsPalletAdd
    • Types: Butter Lettuce cake Bread Silage_Additive Fertilizer Wollie Oilseedradish Herbicide Lime Oilseedradish Chocolate Strawberry Cereal Canola_Oil Sunflower_Oil Raisins Olive_Oil Honey Maize Seseeds Grape Canola Flour Clothes Cotton Fabric Sunflower Sugarcane Potato Sugarcane Tomato

Advanced Console Commands

  • gsFarmSet: Set farm for current player/vehicle
  • gsFarmlandBuy – Buys farmland using given id
  • gsFarmlandBuyAll – Buys all farmlands
  • gsFarmlandSell – Sells farmland using given id
  • gsFarmlandSellAll – Sells all farmlands
  • gsFieldSetFruit: Sets a fruit to be fielded
  • gsFieldSetFruitAll: Sets a fruit to all fields
  • gsFieldSetGround: Sets a fruit to be planted in a field
  • gsFieldSetGroundAll: Sets a fruit to allfield
  • gsSnowAdd: Add snow
  • gsSnowAddSalt – Salt around player
  • gsSnowReset – Reset snow
  • gsSnowSet: Set snow
  • gsTreeAdd: Load a tree
  • gsVehicleAddDamage: Adds a certain amount to the current damage amount
  • gsVehicleAddDirt: Adds a certain amount to the current dirt amount
  • gsVehicleAddWear: Adds a certain amount to the current wear amount
  • gsVehicleFuelSet – Sets vehicle fuel level
  • gsVehicleLoadAll: Load all vehicles
  • gsVehicleOperatingTimeSet – Sets the vehicle operating time
  • gsWeatherAdd: Adds weather objects by type
  • gsWeatherSet – Sets a weather object according to type
  • gsWeedSystemAddDelta – Add weed delta to field
  • gsWeedSystemSetState – Set weed state for field
  • gsStoneSystemAddDelta – Add stone delta to field
  • gsStoneSystemSetState – Set stone state to field
  • gsTipAnywhereAdd- Tips a fillType
  • gsTipAnywhereClear Clears tip area
  • enableAnimalStatesDebugRendering – toggle animal states debug rendering
  • enableCloudFx – toggle cloudfx
  • enableDoF – DoF
  • enableFramerateLimit: toggle frames per second limiter
  • enableOccluderDebugRendering – toggle occluder debug rendering
  • enablePostFx – toggle postfx
  • exit – Quits Application
  • framerateLimitFPS: Frames per Second Limit Attribute
  • gsAICostsExport: Export costmap to image file
  • gsAICostsShow – costs per cell
  • gsAICostsUpdate: Update costmap given width around camera
  • gsAIEnableDebug – Enables AI debugging
  • gsAIObstaclesShow: Obstacles around the Camera
  • gsAISetLastTarget: Sets the AI Target for the last position
  • gsAISetTarget: Sets an AI Target
  • gsAISplinesShow: Toggle AI system visibility
  • gsAIStart: Start driving to your target
  • gsAIStationsShow: Toggle visibility of ai nodes in the AI system stations
  • gsAmbientSoundSystemReload – Reloads the ambient sound system
  • gsAmbientSoundSystemToggleDebugView – Toggles the ambient sound system debug view
  • gsAutoSave – Enables/disables auto-save
  • gsAutoSaveInterval – Sets the auto-save interval
  • gsBaleList – List available bale types
  • gsBenchmark: Starts a benchmark sequence using camera flight and working cars
  • gsBenchmarkMapPerformanceTest – Runs a basic performance test for the current map
  • gsCameraFovSet – Sets the camera angle and field of view
  • gsCollisionFlagShowAll – Shows all available collision flags
  • gsDebugManagerClearElements – Removes all permanent elements and functions from DebugManager
  • gsDensityMapToggleDebug – Toggles debug mode
  • gsEnvironmentAreaSystemToggleDebugView – Toggles the environment checker debug view
  • gsEnvironmentFixedVisualsSet – Sets the visual seasons to a fixed period
  • gsEnvironmentMaskSystemToggleDebugView – Toggles the environment mask system debug view
  • gsEnvironmentReload – Reloads environment
  • gsEnvironmentSeasonalShaderDebug – current seasonal shader parameter
  • gsEnvironmentSeasonalShaderSet – Sets the seasonal shader to a forced value
  • gsFieldToggleStatus: Shows field status
  • gsGuiDebug
  • gsGuiDrawHelper
  • gsGuiSafeFrameShow
  • gsHudVisibility: Toggle HUd visibility
  • gsI3DCacheClean: Clears cached i3d files so that the most recent versions are loaded from the disk
  • gsI3DLoadingDelaySet – Sets the loading delay for i3d files
  • gsI3DPrintActiveLoadings – Print active loadings
  • gsI3DShowCache: Show active i3d cache
  • gsIndoorMaskToggle – Toggle indoor mask visualization
  • gsInputContextPrint
  • gsInputContextShow
  • gsInputDebug
  • gsInputDrawRaw
  • gsNetworkDebug – Toggle network debugging
  • gsNetworkShowObjects: Toggle network show objects
  • gsNetworkShowTraffic: Toggle network traffic visualization
  • gsPedestrianSystemReload – Reload pedestrian system xml
  • gsPedestrianSystemToggle – Toggle pedestrian system
  • gsPlacementCollisionsShow – collisions for placement and terraforming
  • gsPlayerDebug – Enables/disables player debug information
  • gsPlayerFsmDebug – Toggle debug mode for player state machine
  • gsPlayerFsmStateJumpDebug – Toggle debug mode for Jump
  • gsPowerConsumerSet: Sets the properties of powerConsumer specialization
  • gsProductionPointSetFillLevel
  • gsProductionPointSetOutputMode
  • gsProductionPointSetOwner
  • gsProductionPointSetProductionState
  • gsProductionPointToggleDebug – Toggle production point debugging
  • gsProductionPointsList – List all production points on map
  • gsProductionPointsPrintAutoDeliverMapping – Prints which fillTypes are required by which production points
  • gsRenderColorAndDepthScreenShot
  • gsRenderingDebugMode
  • gsReverbSystemToggleDebugView – Toggles the reverb debug view
  • gsScriptCommandsList: Lists script-based console commands. To view all commands, use ‘help’
  • gsSetFixedExposureSettings – Sets fixed exposure settings
  • gsSetHighQuality: Incease draw and LOD distances for foliage, terrain, and objects
  • gsShopUIToggle – Toggle shop config screen UI visiblity
  • gsSoundManagerDebug – Toggle SoundManager global debug mode
  • gsStoreItemsReload Reloads storeItem data
  • gsTakeEnvProbes – Takes env. Probes starting at the current camera position
  • gsTensionBeltDebug – Toggles the tension belt rendering of vehicle
  • gsTestForceFeedback
  • gsTipCollisionsShow: Collisions for Tipping on the Ground
  • gsVehicleAnalyze: Analyze vehicle
  • gsVehicleDebug: Toggles vehicle debug values rendering
  • gsVehicleDebugReverb: Toggles the debug rendering of the reverb
  • gsVehicleReload: Reloads vehicles currently in the vehicle, or vehicles within a specified range when the second radius parameter has been set
  • gsVehicleShowDistance – distance between vehicle and cam
  • gsVehicleTemperatureSet – Sets the vehicle motor temperature
  • gsVineSystemSetGrowthState – Sets vineyard growthstate
  • gsWeatherDebug: Toggles weather debug
  • gsWeatherReload: Reloads weather data
  • gsWeatherSetClouds – Sets cloud data
  • gsWeatherSetDebugWind – Sets wind data
  • gsWeatherSetFog: Sets the fog height, mieScale, and duration
  • gsWeatherToggleRandomWindWaving – Toggles waving of random wind
  • gsWildlifeDebug: Toggle to show/hide all information about wildlife debugs
  • gsWildlifeDebugAnimalAdd – Adds an animal to a debug list.
  • gsWildlifeDebugAnimalRemove – Removes an animal to a debug list.
  • gsWildlifeDebugAnimation – Toggle shows/hide animal animation information.
  • gsWildlifeDebugId: Toggle shows/hide any wildlife animal ID.
  • gsWildlifeDebugSteering – Toggle shows/hide animal steering information.
  • gsWildlifeToggle: Toggle wildlife on a map
  • gsWiperStateSet – Sets the wiper state for all vehicles
  • gsWoodCuttingMarkerVisiblity – Enables/disables chainsaw woodcutting marker
  • gsXMLGenerateSchemas – Generates xml schemas
  • ListEntities – Print a detailed entity list
  • listResources – Print detailed resource list
  • parallelRenderingAndPhysics – Enable parallel rendering and physics
  • q – Quits Application
  • Application quit – Quits
  • reloadAnimalConfiguration – Reload configuration data for animals in husbandires
  • setAsymmetryFactor- Set CornetteShrank Asymmetry Factor [0..1]
  • setBloomMagnitude: Sets bloom magnitude [0..1]
  • setBloomThreshold: Sets the threshold for bloom-mask computation
  • setCirrusCloudDensityScaling – Sets cirrus cloud coverage scaling factor
  • setCirrusCloudVelocity – Sets cirrus cloud velocity
  • setCloudBaseShapeScaling – Scales sampling position of base cloud shape texture
  • setCloudErosionScaling – Scales sampling position of cloud erode texture
  • setCloudNoiseVelocity – Sets Volumetric Noise Scroll-Velocity
  • setCloudPrecipitation – Sets cloud precipitation coefficient [0 1]
  • setCloudScatteringCoeff – Sets cloud scattering coefficient
  • setDLSSQuality-Set DLSS Quality
  • setDoFBlendWeight- X-fade distances d0, d1, d2
  • setDoFBlurArea- DOF Blur Area. Top left (x,y), bottom right (x,y), x in [0 1]
  • setDoFFarCoC – Set DoF far CoC radius
  • setDoFNearCoC – Set DoF near CoC radius
  • setDoFParams: DOF parameters, nearCocR and endNearBlurDist. farCocR. startFarBlurDist. endFarBlurDist.
  • setFogPlaneHeight – Set fog plane top height [0..1000]
  • setFogPlaneMieScaling – Scale fog plane mie scattering coefficient [0.001..1000]
  • setHistogramLogLuminanceRange – Histogram Luminance Range [min max]
  • setMSAA – Set MSAA
  • setMieScaling – Scale mie scattering coefficient [0.001..1000]
  • setMinMaxLuminanceAdaption – Luminance Adaption Range [min max]
  • setMoonSizeScale – Scales Moon disc size
  • setPostFxAA – Set Post Process Anti Aliasing
  • setSSAOIntensity – SSAO intensity
  • setSSAORadius: World Space Radius Size
  • SetSSAOSamples – num samples in SSAO calculation [1..12]
  • setSunBrightnessScale – Scales Sun brightness
  • setSunSizeScale – Scales Sun disc size
  • setTextureStreamingBehavior – Set texture streaming behavior
  • setTextureStreamingPaused – Set texture streaming pause
  • setVolumetricCloudVelocity – Sets Volumetric-Cloud Wind-Direction and -Velocity
  • ShowFps – Show frames per second