Dead Cells Biomes Map – Version 2.7

Dead Cells Biomes Map Version 2.7 – The most up-to-date high-quality map that includes all the information you need to discover in this Playdigious game

Dead Cells Biomes Map – Version 2.7

Simply click on the map in order to increase its size and then again for a zoom. The map is extremely large however it’s in high-quality which means you shouldn’t have any issues finding even the smallest details.

  • Enemies: Zombies, Shieldbearers, Grenadiers, Undead Archers
    • Rancid Rats, Knife Throwers (replaces Undead Archers), Oven Knights
    • Inquisitors, Demolishers
    • Rampagers
    • Failed Experiments
  • Exits: Promenade of the Condemned
    • Toxic Sewers
    • Dilapidated Arboretum

Second Stages Biomes

Promenade of the Condemned

  • Enemies: Zombies, Grenadiers, Runners, Bats, Protectors
    • Kamikazes
    • Dark Trackers
    • Bombardiers (Replaces Grenadiers)
    • Failed Experiments (Replaces Dark Trackers)
  • Exits: Ramparts
    • Prison Depths
    • Ossuary
    • Morass of the Banished

Toxic Sewers

  • Enemies: Zombies, Scorpions, Disgusting Worms, Undead Archers, Kamikazes, Rancid Rats
    • Grenadiers (Replaces Undead Archers)
    • Buzzcutters
    • Rampagers (Replaces Zombies)
    • The Festering Zombies (Replaces Grenadiers) Corpse Worms, Festering Zombies (spawned by Festering Zombies)
  • Exits: Ramparts
    • Corrupted Prison
    • Ancient Sewers

Dilapidated Arboretum

  • Enemies: Yeeters, Jerkshrooms, Thornies, Zombies, Bats
    • Impalers
    • Kamikazes (Replaces Bats)
    • Rampagers (Replaces Zombies)
    • Buzzcutters
  • Exits: Morass of the Banished, Ramparts
    • Prison Depths

Prison Depths

  • Invaders Zombies undead Archers, Slashers, Maskers, Hammers, Sewer Flies (spawned from Hammers), Kamikazes, Lacerators
    • Knife Throwers (Replaces Undead Archers)
    • Rampagers (Replaces Zombies)
  • Exits: Ossuary, Morass of the Banished
    • Ancient Sewers

Corrupted Prison

  • Enemies: Slammers, Shockers, Bats, Grenadiers, Zombies, Rancid Rats, Toxic Miasmas
    • Protectors (Replaces Shockers)
    • Weirded Warriors, Dark Trackers (Replaces Zombies)
    • Inquisitors (Replaces Grenadiers)
    • Bombers (Replaces Dark Trackers)
  • Exits: Ancient Sewers
    • Ramparts

Third Stages Biomes

Ramparts

  • Enemies: Zombies, Undead Archers, Buzzcutters, Inquisitors, Sweepers, Shieldbearers
    • Weirded Warriors, Slashers, Demolishers (replaces Undead Archers)
    • Oven Knights (Replaces Shieldbearers)
    • Rampagers (Replaces Zombies)
    • Cannibals (Replaces Slashers)
  • Exits: Black Bridge
    • Insufferable Crypt

Ancient Sewers

  • The enemies: Zombies, Festering Zombies, Corpse Worms (spawned from Festering Zombies) Shieldbearers Disgusting Worms, Kamikazes, Impalers Sewer’s Tentacles
    • Failed Experiments (Replaces Zombies)
  • Exit: Insufferable Crypt

Ossuary

  • Enemies: Zombies, Grenadiers, Slashers, Shockers, Thornies, Spawners, Corpse Juices (spawned from Spawners)
    • Inquisitors
    • Bombers (Replaces Grenadiers)
    • Dark Trackers (Replaces Zombies)
    • Bombardiers (Replaces Bombers)
  • Exit: Black Bridge

Morass of the Banished

  • Enemies: Banished, Blowgunners, Giant Ticks, TBS Weaver Worms, Cleavers, Slashers
    • Dark Trackers
    • Rampagers (Replaces Dark Trackers)
    • Maskers
  • Exit: Nest

First Bosses

Black Bridge

  • Exits: Stilt Village, Fractured Shrines
    • Slumbering Sanctuary

Insufferable Crypt

  • Exits: Slumbering Sanctuary
    • Graveyard

Nest

  • Exits: Stilt Village, Fractured Shrines
    • Graveyard

Fourth Stages Dead Cells Biomes Map

Stilt Village

  • Allies: Festering Zombies, Corpse Worms (spawned from Festering Zombies), Weaver Worms Pirate Captains Zombies, Kamikazes, Weirded Warriors
    • Demolishers
    • Bombers
    • Rampagers (Replaces Zombies)
    • Failed Experiments
  • Exits: Clock Tower, Undying Shores (requires getting to at the Undying Shores via the Fractured Shrines by wearing the Cultist Outfit at least once)
  • Forgotten Sepulcher

Slumbering Sanctuary

  • Enemies:
    • Before activating the AT switch before activating AT switch: Zombies and Catchers Maskers and Casters
      • Cannibals
    • After activating the AT switch: Grenadiers Protectors Kamikazes, Golems, Oven Knights and Dancers
      • Bombardiers (Replaces Grenadiers)
      • Rampagers
      • Demons (Replaces Inquisitors)
  • Exits: Clock Tower, Forgotten Sepulcher
    • Cavern RotG (The giant RotG must have been killed at minimum once)

Graveyard

  • Invaders Swarm Zombies and Corpse Flies (spawned out of Swarm Zombies) Bats, Inquisitors, Catchers, Kamikazes, Maskers, Rancid Rats
    • Protectors
    • Bombers (Replaces Bats)
    • Cannibals
  • Exits Forgotten Sepulcher, Cavern (requires the Cavern Key at the initial Exit), Undying Shores Exits: FF

Fractured Shrines

  • Enemies: Myopic Crows, Stone Wardens, Cold Blooded Guardians, FF Slashers, inquisitors, Zombies, Grenadiers, Undead Archers
    • Shockers
    • Bombardiers (Replaces Grenadiers)
    • Bombers (Replaces Zombies)
    • Catchers (Replaces Undead Archers)
  • Exits Unending Shores Exits: Undying Shores (requires to wear the Cultist Outfit for the first exit), Clock Tower
  • Forgotten Sepulcher (in the way up to The Clock Tower)