With FSR 2,0, Radeon 660M iGPU, you get 30 FPS in the Lord of War at the 1080P

TechnologyEpiphany, a YouTube channel, recently tested the Radeon 660M compatible graphics chip from AMD in God of War with the latest FSR 2.0 update. The 16W iGPU is best, but the RDNA2 chip was very small and slowed down the playable framerate at 1080P (1920 x1080), before getting back to work on the complex graphics. It’s a remarkable result, given its low power budget and limited-power requirements.

However, the Radeon 660M can be used for gaming, provided that it has a higher resolution than the AMD RTD 2.0 War of War.

The Radeon 660M is 1080P and has a comparatively low frequency and low efficiency setting. It also features a low range balance mode with FSR 2.0, balanced mode. This mode achieves a respectable 30 fPS overall with highs in 35 FPS.

FSR 2.0’s performance mode failure did not affect performance. However, frames at 30 FPS now have the same effect. The frame rate dropped 35 FPS when the scene was changed from a terrace to a home interior. FSR 2.0 requires a ten80p tablet at 660m. This model is much smaller than the required. FSR 2.0 also has a higher compute overhead than FSR 1.0 due to the increased demands and difficulties associated with its temporal scaling algorithm.

Radeon 660M, one of the largest engineering companies in the world of RDNA integrated graphic with the most recent Ryzen 6000 mobile CPUs, is the Radeon 660M. With the exception of the custom Aerith SoC found in Valve Steam Deck, the Radeon 660 & Radeon 680 are AMD’s only two-seater iGPUs.

The Radeon 660M has half the core specs of the Radeon 680M and 384 cores. It also features a 1,900 MHz boost speed clock. Radeon 680M has 768 cores, and a 2.400 MHz faster boost clock.

However, the Radeon 660M has a slightly lower TDP at 15W. This makes it a great choice for small mobile devices. Radeon 680M has a 45W total TDP.

It won’t win any awards for its success. It can still provide an enjoyable gaming experience, even on the most graphically demanding games. This is a great feat considering its large energy budget. FSR gives us realistic frame rates. Similar results were also seen with Intel’s integrated graphic.